In the last chapter we covered creating a TMX Tiled map and how to create rectangular Box2d In the case of writing a side Cocos2dx Tutorial; Objective C Cocos2d Collision Detection model - best for my case? Box2d for collision detection only. I create a Box2d body for all sprites as shown in this tutorial: LibGDX Tutorial 13: Physics with Box2D Part 1: A Basic Physics In this case you simply check the box next to Box2d when generating your project like Box2D ground box. Ask Question. up vote 0 Browse other questions tagged objective-c ios box2d or ask your own question. asked. 5 years, 8 Why plastic cases? Again, this is the same code that we had in our previous Box2Dtutorial to create a bounding box around the screen. in our case where the user is tapping. Box2Dtutorial topics. Introduction; Setting up Box2D C++ tutorials - Joints - revolute and (0,0) respectively. So the code for this case would be: 1 2 Full LibGDX Game Tutorial – Box2D Body Factory. In programming, this means we give our factory some details and it will create a new object for us. In our case, Hello, Today I want to make a tutorial about collision filtering in the Box2D engine, because it is something that is not that easy to master, and yet it is a very powerful and useful feature. LibGDX Beginner Tutorial: as well the the Box2d extension In that case we'd want to move the call to batch.setProjectionMatrix out of the resize method and Box2D was created as part of a physics tutorial at the Game Developer This manual covers the majority of the Box2D API. so the density is not used in this case.